// Generated by Microsoft (R) HLSL Shader Compiler 9.24.950.2656
    vs_3_0
	def c220, 0.95, 0, 0.0625, 0
    dcl_position v0
    dcl_texcoord v1
	dcl_2d s0
    dcl_position o0
    dcl_texcoord o1
    dcl_texcoord2 o2
    mov r3, v0
	 	texldl r1, c220.z, s0
     mul r1.x, r1.x, -c220.x
    add r3.x, r3.x, -r1.x
	mov o0, r3
    mov o1, v1
    mov o2, c0

// approximately 3 instruction slots used
 